Thank you very much for the warm welcome!
Heh, most forums have a huge range with their users, thats what makes them so interesting I think. In the end, the audience of your film will have an even larger range - so I find that very enlightening. Plus I might be double the age of a 13 year old, but I'm still just a film fanatic enthusiast.
Some are like you
Then I already feel sorry for them...
Well its important to remember also that a very wide depth of field is ALSO a filmic look, and not just a shallow one.
The sound was a bit of a special approach. Since we were only 3 to 5 crew people on set - director, co-director, camerawoman, light and production manager - we had no spare hands to record sound in any way. So the whole sound of the final film is done by exact foley work and ADR. We're almost through with it and I must say, I don't regret the decision. It's a pretty crisp sound in a high quality and not having to focus on sound while filming allowed us to make it through the intense schedule.
Well its important to remember also that a very wide depth of field is ALSO a filmic look, and not just a shallow one.
Yeah, I don't believe in "the filmlook OMG" anyways since I like when films look differently, according to the story they tell / feel they want to have. And most films look differently. I had liked using some more depth of field effects on this specific picture, but it wasn't possible. Maybe for the better, cause focus pulling costs a lot of time on set again until you get it right.
A $10k budget, well i think it looks superior to that, (a lot of guys can end up spending 4x that, especially if their paying standard rates for cheesy actors and staff) - and it still looks no better than what you'll achieve. So i presume you used a lot of volanteers etc yep?
Thanks for saying it looks more expensive. Personally, I think some parts do, some parts don't. The quality of the film varies quite a lot, depending on how much time we had to shoot a scene. So does the quality of the actors. Some are well experienced professionals, some are fresh from acting school, some are enthusiasts. A wils mixture, but there was no other choice at that budget range. That or not making the film at all, which wasn't an option to us.
So if you don't mind me asking how did you raise that kind of capital!
No no, I don't mind. I'll try to answer everything that comes up.
Simply put: We paid for all of it. All the 5 people on set raised the money privately. So we were not even not paying the crew, we even had the crew pay. We calculated a budget and saw how much everyone was able/willing to raise, then opened an account and went on from there.
Not everyone paid the same of course, me and my girlfriend raised 2/3 of the money ourselves and emptied our bankaccounts.
I think its great you have some interest from distributers already, can i ask how you spurred that interest?
Interestingly, most of them came to us instead of the other way round. The somehow saw our trailer in certain forums / heard about the trailer from people seeing it in certain forums / discovered the website etc and then decided to mail us. We haven't started approaching distributors yet since the film is still largely unfinished and I don't want to show them a cut at that stage.
Plus some distributors have worked with us in the past and liked our work.
But it's still a looooong way until we get our money back, if we ever will.
Sure the plot does appear a little contrived, but this is very much a 'genre' film anyway, catering to people i imagine who pretty much want (what we see in the trailer) without too much changing of the genre format.
Yeah, NightCast aims at a certain audience - allthough I'm honestly unsure who exactly the audience is.
I can't wait to see how the final film will be received, cause in many places, we didn't treat it as a B-Movie, but a serious character Drama set in a B-Movie surrounding. Which was a dangerous route, as it could mean we lose both audience or win both, or win a new one... But I guess it's how you look at it and I have yet to get reactions to the final product, which no one except for the team has seen so far.
Oh, long post. Hope you didn't fall asleep just yet.