digitally added blood

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Jibberish
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digitally added blood

Post by Jibberish »

alright, i really really need to know whether or not anyone knows where to get some already animated digital blood/gore, or if anyone knows how to do it using 3ds max. and im a big time newb with that program.

thnx
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Post by Epsilon »

I've already done that! Soldier Hit Test

With 3ds max you can create practically anything you want. All you have to do is look at the tutorials!!!!!

What exactly are you trying to make in 3ds gore-wise? Body parts? Blood?
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Post by Gyro »

Thats good Epsilon!
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Post by Epsilon »

Hey thanks. :)
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Post by Carnage7p »

nicely done. i think that could look even sweeter if slowed down a bit.
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Post by Grant »

nice, but i prefer to keep it real and old school :)
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Post by Epsilon »

Normally I would use real stuff, but that was my challenge to see how real I could make it look. All these producers like to say how difficult it is to make digital blood and it is the hardest thing to do!

I was planning to dub it, so I originally ignored the audio. But then figured I had accomplished my goal, so I never did. I will keep the dialogue as a mystery! :D
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Post by poonhead »

Nicely done Epsilon! I like it. I just wish there was more blood. That's not a criticism, I just like to see more. :twisted:
Where did you find the tutorial to do that? I've never used 3D Studio Max, but I just got Particle Illusion 3 to try and do the same sort of thing.

Ever since I saw the digital gore in Ichi the Killer, I've been okay with the idea, as long as there is also some practical gore.
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Post by Gyro »

Im probably gonna get beat for this one, but im a big fan of keeping alot of the gore on the down low.
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Post by Epsilon »

Tutorial? What tutorial!?!? I made that off the top of my head! I spent many hours in Premiere getting it to look right.

Yeah too much gore can lead it to be nonbelievable, like an Unreal game.
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Post by El Brenty »

I can't understand why anyone would want to add this in digitally? Surely real fake blood would word better? You're a crazy lot!
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Post by foxwood »

The only resion I would use digital gore, would be if the rig was to complicated or to dangerus, for me as an amiture to do, like say a head shot, but hell its more fun to do it in real life, even though epsilons blood looked damn good, and shows that he is quite good with 3Dsmax.
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Post by Grant »

i would only use digital blood if the location and props were not allowed to be messed up and i needed them 100%
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Post by rjfox56 »

Real fake blood? haha. The digital blood looked good. You can do headshots live, I have seen the compressed air method done that way.
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Post by Gyro »

Maybe it's just because I'm mormon....
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Post by Epsilon »

I think the best example of a headshot would be the toliet scene in Full Metal Jacket.
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Post by poonhead »

So Espilon, maybe you should create a tutorial for this subject.
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Post by Famous »

Epsilon is that you?.And what is that guy saying to the camara?.Nice though,the splattering blood is cool,
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Post by I3lade203 »

Muhahaha i know what he said lol yeah the blood is really good like grant i always try to keep it non digital unless of coustumes ect, but digital blood could be fun lol
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Post by Epsilon »

Actually, my methods are far more complicated than others. Because I make things up as a I go, I do everything the hard way! I could probably think of a simple way to explain it, but I am not about to write a tutorial right now. Maybe in a few weeks when my schedule clears up.
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Post by V|Esquilaxer »

Ah damn, you got some great skill Epsilon... I don't know how you people have the patience to do that stuff a 3dSTudio max, yeesh...

So what you did was:

-Make the blood effect on a green BG.
-Then, just apply to the raw footage via A PRemiere 6????

Sounds easy, EXCEPT for making the CG blood, so, am I right?

OH and Epsilon, did you use AAE for that effect?
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Post by Epsilon »

Nope. 3ds, Bitmap Paint, and Premiere. Actually, I used a white background to export it out. I mean, there is no need for green or blue, that just makes life harder. White always works better than any other color. However it just doesn't work out with actual persons in footage!

Making the splatter was the easiest part, believe it or not. I made the splat out in around 5-10 minutes. It is just a particle system. The tough part is getting it to match into the scene. And appear where and when I want them to! I did that matching around completely in Premiere! Bitmap Paint came in handy for making the wall splats which I placed frame by frame in Premiere. Watch how the bottom splat on the wall is briefly covered by the arm! :D
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Post by V|Esquilaxer »

Was that white blurry fast running object suppose to be a bullet of some sort?? And where did you learn to make those effects on 3Dstudio Max, because I am looking for some REALLY BASIC tutorials on the basics on 3ds;
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