Search found 53 matches
- Fri Jan 30, 2004 4:12 pm
- Forum: Special Effects
- Topic: helicopter !
- Replies: 14
- Views: 3224
g
It looks good, I just think the camera placement needs to be changed or something with the sky needs to be changed.
- Thu Jan 29, 2004 12:50 am
- Forum: Special Effects
- Topic: creating a ripple in 3d studio max
- Replies: 1
- Views: 459
creating a ripple in 3d studio max
I have a question, I'm trying to create a ripple in 3d studio max, and I assigned it to a plane( still trying to recreate INSERT_COIN & AUSTINS matrix ripple effect ), but I can't get it to work at all. It looks horrible, and when I try to do either a ripple or a wave all it does and make the wh...
- Wed Jan 28, 2004 9:31 pm
- Forum: Stunts, Physical Effects & Props
- Topic: Squib that works!!
- Replies: 15
- Views: 3251
t
thats a pretty good method. You can't really get hurt as long as the cardboard is there. One firecracker won't hurt you too much, maybe just a little burn. The only problem I could see, would be the actor tensing all up for it, because he knows it's gonna happen, or he might look down at it. That co...
- Sun Jan 25, 2004 9:43 pm
- Forum: Special Effects
- Topic: How to use Raytrace in 3D S Max properly?
- Replies: 6
- Views: 1233
i
I agree, but whenever I reply to something like this it always gets deleted for breaching froum rules. oh well.
- Fri Jan 23, 2004 1:47 am
- Forum: General Film Making Stuff
- Topic: Want people to watch your films?
- Replies: 30
- Views: 5613
I would be happy to help design a few pages, this is a great idea and a lot of potential. As for advertising, just spread the word on a few boards and sites, people will start to come and it'll gain reconition. It's gonna work. Just make the site and host it, but the films just need to be hosted by ...
- Mon Jan 19, 2004 10:02 pm
- Forum: Special Effects
- Topic: Matrix Ripple Effect
- Replies: 29
- Views: 4493
i
Insert Coin, thats looks pretty good. I'm fairly new to cgi, but I do have access to 3d studio max, and I own AE. I'm trying to figure out this displacement thing. I tried to animate a ring(the color black,) on a grey background, then using that as a displacment map. But I can't get it to work. Do y...
- Sun Jan 18, 2004 3:20 am
- Forum: Special Effects
- Topic: Where can I get AlamDV plugins.
- Replies: 44
- Views: 7087
t
Alamdv2 isn't the best, but when your in a bind, it can be a lifesaver at the last minute. Hopefully 3 will be better.
<DELETED BY MATT FOR BREACHING FORUM RULES>
<DELETED BY MATT FOR BREACHING FORUM RULES>
- Wed Jan 14, 2004 2:40 am
- Forum: Special Effects
- Topic: being weightless
- Replies: 33
- Views: 5255
Only 30 seconds of weightlessness? Man, that's hardly anything! I didn't realise it was so short, almost seems pointless wasting the fuel! Didn't they nickname it the vomit comet, or was that something else? I don't know if they'd actually be hopping around on Mars. 2 thirds of gravity is over half...
- Tue Jan 13, 2004 9:31 pm
- Forum: Special Effects
- Topic: being weightless
- Replies: 33
- Views: 5255
w
ok, I know a lot about spaceflight, and you guys get something wrong: that airplane (called zero-G) makes you weightless for only about 30 seconds, not more I think it's pretty hard to make a film when you're weightless yourself (as cameraman), or to capture a scene whit 30-second pieces. About the...
- Sun Jan 11, 2004 9:11 pm
- Forum: Special Effects
- Topic: What am i doing wrong?
- Replies: 6
- Views: 1048
s
it needs to have a florecent glow, like green or red. Also, it's not just a stick, when you spin it, the blade spreads, so you have to move the mask to look like that, not just a straight stick. And make it a little longer.
- Thu Jan 08, 2004 3:07 am
- Forum: Special Effects
- Topic: which do you recommend
- Replies: 5
- Views: 977
m
shouldn't take too long, cause you can tween. I wrote a tutorial for photoshop on my site, but that takes awhile. check out www.ryanw.com for a tutorial in AE
- Tue Jan 06, 2004 1:47 am
- Forum: Special Effects
- Topic: Making a ghost
- Replies: 12
- Views: 1977
- Mon Jan 05, 2004 2:14 am
- Forum: Stunts, Physical Effects & Props
- Topic: Launching a person backwards at a high rate of speed
- Replies: 18
- Views: 6621
- Mon Jan 05, 2004 2:08 am
- Forum: Special Effects
- Topic: 3D Movies!
- Replies: 21
- Views: 3594
- Sun Jan 04, 2004 5:47 pm
- Forum: Special Effects
- Topic: Comp Shots
- Replies: 13
- Views: 2284
- Thu Jan 01, 2004 10:07 pm
- Forum: Special Effects
- Topic: Does Bluescreening need a blue floor as well?
- Replies: 21
- Views: 3223
- Wed Dec 31, 2003 7:27 pm
- Forum: Special Effects
- Topic: After Switching to Premiere Pro, problems occur.
- Replies: 6
- Views: 1326
g
I do, everything stays the same, but Premiere screws is up somehow.I3lade203 wrote:Strange, make sure its the same mesurments in ae as well
- Wed Dec 31, 2003 5:04 pm
- Forum: Special Effects
- Topic: After Switching to Premiere Pro, problems occur.
- Replies: 6
- Views: 1326
I did, it's fine if I keep everything in Premiere, but if I export a clip so I can work on it on After Effects, or another program, when I import it back into Premiere, it doesn't fit the frame. Another question while I'm here that I can't find in the manual or the help file, how do I combine all th...
- Wed Dec 31, 2003 4:09 am
- Forum: Special Effects
- Topic: After Switching to Premiere Pro, problems occur.
- Replies: 6
- Views: 1326
After Switching to Premiere Pro, problems occur.
After I upgraded to Premiere Pro, I began to learn the new interface, but I still use AE 5.5 The problem is, when ever I do my work in AE and then import it back into Premiere, the video doesn't fill up the monitor, and when rendered it comes out that way also. It's not that I'm exporting it as a di...
- Tue Dec 30, 2003 2:13 am
- Forum: Special Effects
- Topic: How do u make transparent backround in premiere pro??
- Replies: 7
- Views: 1826
- Sun Dec 28, 2003 10:54 pm
- Forum: Special Effects
- Topic: Well, I've taught myself the basics of After Effects! 3 Qs..
- Replies: 3
- Views: 1116
m
For number 2.
Select the mask, then click the expander to bring you down in the keyframes timeline thing. Click the animate button for the postion button, and move the clip to where you want it, then move the mask. It will be animated between it.
Select the mask, then click the expander to bring you down in the keyframes timeline thing. Click the animate button for the postion button, and move the clip to where you want it, then move the mask. It will be animated between it.
- Fri Dec 19, 2003 10:41 pm
- Forum: Special Effects
- Topic: premiere + AE? is it possible?
- Replies: 12
- Views: 1790
ae
I don't believe you can do AE to premiere, but you can load a premiere project file into AE.
- Thu Dec 11, 2003 10:06 pm
- Forum: Special Effects
- Topic: Video special effects enhancers!
- Replies: 10
- Views: 2021
f
I know it kinda sucks, but when in a bind it can come in handy, especially if you need some little effect for a vid but it's do the following day, it's a lot quicker than using a 3d app for hours trying to make it yourself.
hopefully Alamdv3 will be a lot better.
hopefully Alamdv3 will be a lot better.
- Thu Dec 11, 2003 1:57 am
- Forum: Special Effects
- Topic: Video special effects enhancers!
- Replies: 10
- Views: 2021
I would say alamdv, but I know a lot of people hate it, but it's pretty good when you have a deadline and you need something fast without making it yourself and rendering it.. I would say Tmpgenc for encoding to mpg(no quality loss, but takes awhile) virtual dub, for encoding to divx,xvid, etc thats...
- Thu Dec 11, 2003 1:33 am
- Forum: Special Effects
- Topic: Ripped off head
- Replies: 7
- Views: 1798
or
or you could do it in a semi comical way like me,,,
high res mpg(appr. 1mb)
[url]http://hickskaters_films.tripod.com/decapitation/wilddanger.mpg[/url]
lo res (appr..600kb)
[url]http://hickskaters_films.tripod.com/decapitation/scene_from_wild_danger.WMV[/url]
high res mpg(appr. 1mb)
[url]http://hickskaters_films.tripod.com/decapitation/wilddanger.mpg[/url]
lo res (appr..600kb)
[url]http://hickskaters_films.tripod.com/decapitation/scene_from_wild_danger.WMV[/url]